Hello! I am Thailand-based lecturer and researcher specializing in 3D CG production and visualization

About

Panas (Nasz) is a lecturer and researcher based in Thailand, specializing in 3D look development, procedural animation, and visual effects. He blends art and technology in his academic and professional work, focusing on animation, 3D digital heritage, photogrammetry, virtual environments, and virtual production theory. His contributions to CGI advancements include innovations in rendering, shading, and compositing, alongside artistic considerations for digital visual effects and animation. His research prominently features 3D digital heritage, utilizing photogrammetry for high-resolution 3D models of historic artifacts and sites. As an educator, he prepares students for industry challenges through comprehensive courses on 3D look development, advanced procedural animation, and visual compositing techniques. Collaborating on innovative projects with researchers and industry professionals, he continuously seeks new challenges to expand his knowledge and remain at the forefront of industry developments.

Experience

Assistance Dean for Academic Services

Expertly oversaw and directed essential academic support functions, enhancing student success and institutional effectiveness. Managed strategic planning and execution of scholarly projects, and implemented initiatives to enrich the educational environment. Established and maintained collaborative relationships with diverse institutions and coordinated visits from distinguished international faculty members.

black blue and yellow textile
black blue and yellow textile
Lecturer

As a faculty member at Silpakorn University's Faculty of Information and Communication Technology, I specialize in visual effects, covering procedural animation, effects, look development (texturing, shading, lighting), XGen grooming, photogrammetry, cloth simulation, and digital compositing. I teach industry techniques using tools like Autodesk Maya, Blackmagic Fusion, Arnold Render, Marvelous Designer, SideFX Houdini, Reality Capture, and Adobe Substance 3D Painter.

I develop and deliver courses on animation production and fundamentals of animation and design for communication arts students. My research focuses on CGI production theories, digital heritage, virtual environments, photogrammetry, and virtual production. I have published an academic review article on virtual production in SCOPUS (2023) and presented numerous scholarly papers and projects.

Silpakorn University

Assistance Dean for Foreign Affairs

As Assistance Dean for Foreign Affairs, I have overseen the faculty's foreign affairs, fostering communication and collaboration with foreign universities. I have also facilitated several Memorandums of Understanding with various institutions and hosted visits from foreign faculty members.

Rangsit University

Adjunct Lecturer

Adjunct Lecturer at Rangsit University, Faculty of Digital Art, teaching digital compositing to BFA students. My approach blends theory and practical exercises, using industry-standard tools to prepare students for the animation and visual effects industry.

Lecturer

Specialized in Shading, Lighting, Rendering, Compositing, and Match Moving. Provided hands-on training in Maya, Nuke, PFTrack, Arnold Render, Redshift Render, and Substance Painter. Taught color and lighting theories for digital production, enabling students to master visual effects pipelines and apply color theory to their work. Equipped students with essential skills to excel in visual effects careers.

Head of the Visual Effects Department

As Head of the Visual Effects Department at the Faculty of Digital Arts, I provided academic support to students and collaborated with faculty to develop and refine the curriculum. My role involved guiding students through their educational journeys to ensure they received a high-quality education.

Dec 2023 - Present
Dec 2018 - Present
Jan 2020 - Dec 2023
Jan 2024 - May 2024
Feb 2015 - May 2018
Mar 2015 - Jun 2017
Co-Founder, Colorist / Art Director
May 2014 - Feb 2018

Since 2011, I have been involved in the experimental projects of the "Fluxz Film" group and co-founded the Cinentist creative studio in early 2014. At Cinentist, I have focused on on-set production and finishing work in DaVinci Resolve. As a director and colorist.

Cinentist Creative Production

Co-Founder, Colorist / Art Director

Mano Studio

As a co-founder of MANO Studio, a Bangkok-based production studio specializing in post-production services, I oversee the Visual Effects and 3D departments, ensuring our work meets the highest quality standards. This role has deepened my understanding of delivering exceptional post-production services to clients.

Adjunct Lecturer
Aug 2014 - Dec 2014

As an Adjunct Lecturer at Rangsit University's Visual Effects Department, I teach CGI lighting, shading, and rendering to BFA Digital Art students. My approach blends strong theoretical foundations with practical applications, emphasizing industry-standard tools and techniques to prepare students for the competitive visual effects industry.

2014 - 2017

Triple A DigitalFX

CG Artist
Jun 2010 - Jan 2012

As an CG Artist in the visual effects industry, I have contributed to numerous commercial projects, focusing on creating realistic texture maps with Photoshop and Bodypaint3D, and working on shading and lighting using Maya and Mental Ray. My expertise includes HDRI and light studio setups, enabling high-quality results. Additionally, I've worked on concept art, storyboard design, and look development for advertising, honing my eye for aesthetics and storytelling in visual media.